
https://www.stolensymphony.be/
Stolen Symphony (Game duration 60 minutes)
Fury team: Veronika Mancheva, Miroslav Manchev, Mihail Petrov and Nadezhda Danabasheva
Date: April 2, 2024
Our time: We finished probably around 40% of the “puzzles” in 60 minutes
Isn’t it funny how we remember the great games we’ve played?
We can talk about those for hours—comparing notes, dissecting the details, matching experiences.
And at the same time… we remember every single detail about the worst games we’ve played.
This game falls firmly into the latter category.
It was brand new, and it cost a kidney to play.
Games in Belgium are expensive, but considering this one was located in some guy’s living room/music studio, it was more than a little strange.
I understand the owner was a musician who decided to explore the world of escape games—but this was a mistake. And, fair enough, a couple of months later, it closed.
Ridiculous story, ridiculous puzzles.
Fifty minutes in, we had solved a couple of puzzles (out of what seemed like thirty), and we were sitting with at least 50 pieces of laminated paper spread out on the table, having no clue what was going on.
Then, Miro got excited—we found a laminated piece of paper with a triangle on it.
With great enthusiasm, he shouted, “TRIANGLE!”
As if this were the final piece of a life-changing mystery.
I started laughing uncontrollably in sheer desperation. I laughed so hard, I actually peed my pants.
It was a ridiculous situation—and we still talk about it all the time.
How could anyone in their right mind create something like this, call it a “game,” and actually charge people to play it?
Oh yes—and the owner was very proud of the game’s 0% success rate.
He even had a movie prepared afterward to show how to “solve” it.
I’m not saying I’m the smartest person in the world, but IMHO, no one could solve that mess.
Lesson learned: never play a game abroad without checking the reviews first.
